Hi, is there any plan to support SparkFun Products?I really want to using sparkfun si4703 library on cloud compiler!https://github.com/sparkfun/Si4703_FM_Tuner_Evaluation_Board/tree/V_H1.3_L1.2.0
Please can you include the library Adafruit-SSD1306 in the cloud compiler?Thanks
The top post in this topic has been updated with supported lubraries, and Adafruit_SSD1306 is on the list. Have you not been able to use it with the cloud compiler?
I write #include And the result is,
Location: Line 33, Column 18
Error: Library not supported by Cloud Compiler: Wire.h
But it does't exist sach line nor column.
In my skech doesn't exist #include wire.h>
Sorry I mean #include < Adafruit_SSD1306>
Sorry but the cloud compiler fails when try to handle instructions related with Library Adafruit SSD_1306.hPlease fix it.Thanks,Albert
I was able to successfully compile this sketch: ssd1306_128x32_i2c.ino
I wasn't able to compile a sketch for the 128x64 or 96x16 boards unfortunately. The problem is the hardcoded screen size #define in the library. This prevents the user from configuring the screen size unless they have access to the library's source files.
Are you encountering this issue or a different one?
I was able to compile that squech as well but I need the library that let work the 128x64 display with no reset pin, if is not possible, perhaps could you include this other library U8glib.h. This last perhaps didn't has the same problem.
I haven't tried it myself, but the u8glib library is listed as a supported library in the original post of this topic.
Ok, thanks I solved all the compile problems with the Adafruit library and will check the other as sun as possible.
Hi there, I would like you to add Adafruit ILI9341 becuse I really need it for a project! I'm working on an android device.
Hi, I'm trying to send the example code from Adafruit for FLORA 9-DOF LSM9DS0. Even though the library Adafruit_LSM9DS0 is listed as supported, I still couldn't compile with Bean Loader iOS app saying library is not supported. Did I miss anything?
BTW, I also tried using Bean Loader on Mac for the same example, but no serial print out at all from Bean. Has anybody else played with this before?
I have a problem using FastLED library though, both from local compilation or in-cloud compiler. When uploading sketch locally - there are no errors but also the Bean does not seem to run the Sketch after compilation. When compiling even a basic sketch that contains FastLED library in the cloud I get an error but there are no error messages or description in the app.
Are there known issues with FastLED library? Is there a way to get that library updated?
Could you add the accelstepper.h library please?
Great to hear I can use servos now! Now I gotta buy servos and sensors to my new school so we can do soccer-robots as we did in my recent.
film of manic soccer-robots
Any update on getting the Bean's PinChangeInt library working on the Cloud Compiler? I know with Bean Loader for OSX it is included in the hardware files. Is there a reason the same library won't work on the cloud compiler?
How about MemoryFree.h ?
or do you have another tip to monitor the available memory?
I'm hoping you can also add the the Adafruit_DotStar library (➔ github link).
My plan is to implement a version of Adafruit's bike wheel persistance-of-vision project (which uses the faster DotStar LEDs).
Your Cloud Compiler is really handy since my Mac doesn't have the Bluetooth LE hardware (and I can't seem to get a BLE dongle to work).
Can you please add a library that supports software I2C such as DigitalIO http://platformio.org/lib/show/200/DigitalIO or SoftI2CMaster https://github.com/todbot/SoftI2CMaster
I am working on a Bean project that requires the use of analog signal inputs and I2C devices. As I understand it, the Bean has the same two pins assigned to ADC and I2C. Is there another way around this that does not involve an external chip to do analog to I2C conversion? A software I2C library would allow me to assign two digital pins to support I2C.
Thanks!Please include PinChangeInt.h
It's in the Beab Loader on the MacBook Yosemite and so far I've compiled from thatRobert